Offensive attributes

Spell damage, rune damage, weapon damage, critical chance, critical damage, attack speed, melee skill, distance skill, and magic level support different builds.

Healing and sustain

Magic healing and rune healing are percentages. Health or mana regeneration and life or mana leech provide longer-term sustain.

Defensive attributes

Armor, damage resistance, elemental protections, maximum health, maximum mana, and dodge create different defensive profiles.

Unified melee

Sword, club, and axe progression are represented as one Melee skill in Titan-facing interfaces. Weapons still retain their visual identity.

Requirements

Equipment uses awakening as the meaningful progression gate. When legacy level and awakening metadata coexist, the player-facing requirement resolves to the effective Titan requirement.

Equipment Attributes

EntryDetails
Spell DamageIncreases damage caused by learned spells
Rune DamageIncreases offensive rune damage
Magic HealingIncreases spell-based healing
Rune HealingIncreases rune-based healing
Weapon DamageIncreases damage from the equipped weapon
Attack SpeedReduces time between weapon attacks
DodgeChance to avoid an eligible hit
Critical and LeechWeapon-native critical, life, and mana sustain

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