Unlocking

Locked cards require Card Tokens. The cost scales with the card's attribute count and power profile, then a confirmation protects the purchase.

Upgrading

Owned cards use upgrade gems and progress through ten stages. Each stage increases the card's configured bonuses while preserving its original art and rarity frame.

Fragments

Ascension awards Card Fragments. Ten fragments can be crafted into a Card Token using Supreme Points.

Deck building

Up to four cards can be equipped. Replacing or removing a card immediately removes the previous bonus and refreshes the player's derived stats.

Server authority

Ownership, balances, stage, equipment slots, and attribute application are validated server-side. Large library payloads are chunked to prevent protocol overflow.

Card Progression Rules

RuleLive valueWhat it means
Active loadout4 cardsOnly equipped cards contribute their effects
Upgrade ceilingStage 10A card gains 10% of its base effect for each stage
Unlock cost1-5 Card TokensCost is based on the card's number of effects; special cards cost 5
Upgrade cost1-10 Card Upgrade GemsStage 1 costs 1 gem and each following stage costs one more
Card Token recipe10 Card FragmentsFragments earned from Ascension are converted through Crafting
Starter cards4Starter cards enter the collection without an unlock purchase

Complete Ability Card Catalog

CardRoleRarityUnlockStage 0 effect
Fire StrikeAttackRareStarter+8.0% Damage; +5.0% Critical Damage
Iron ShieldDefenseUncommonStarter+6.0% Damage Reduction; +4.0% Max Health
Swift FeetUtilityCommonStarter+12 Speed
Mana FlowMagicEpicStarter+6.0% Max Mana; +10 Mana every 4s
Thunder BoltAttackRare2 Card Tokens+6.0% Damage; +4.0% Critical Chance
Healing AuraSupportLegendary2 Card Tokens+7.0% Healing; +12 Health every 4s
Blood PactDark MagicEpic2 Card Tokens+12.0% Damage; +4.0% Damage Taken
Arcane WisdomMagicRare2 Card Tokens+9.0% Arcane Power; +8.0% Max Mana
Cult PowerDark MagicEpic2 Card Tokens+7.0% Damage; +4.0% Life and Mana Leech
Air MasteryElementalUncommon2 Card Tokens+10 Speed; +3.0% Refund
Dark MasteryElementalRare2 Card Tokens+6.0% Damage; +8.0% Critical Damage
Earth MasteryElementalUncommon2 Card Tokens+4.0% Damage Reduction; +8 Health every 4s
Fire MasteryElementalUncommon2 Card Tokens+9.0% Damage; +3.0% Offensive Skill
Lightning MasteryElementalRare2 Card Tokens+6.0% Critical Chance; +4.0% Offensive Skill
Water MasteryElementalUncommon2 Card Tokens+6.0% Healing; +10 Mana every 4s
Hypnotic GazeControlEpic2 Card Tokens+5.0% Critical Chance; +5.0% Refund
Royal DecreeSupportLegendary4 Card Tokens+4.0% Damage; +3.0% Damage Reduction; +4.0% Max Health; +4.0% Max Mana
Mimic's TrickUtilityEpic2 Card Tokens+7.0% Refund; +2.0% Critical Chance
ResurrectionSupportLegendary5 Card TokensFatal damage revives you at 40% Health and 25% Mana (1h cooldown)
Thief's HandUtilityRare2 Card Tokens+7.0% Experience; +2.0% Critical Chance
Faith SnacksCrucialLegendary4 Card Tokens+3.0% Damage; +3.0% Damage Reduction; +15 Health every 4s; +15 Mana every 4s

Equipped cards scale by 10% of their base values per upgrade stage.

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