Chat and movement
Chat On keeps the message field focused after eligible windows close. Empty Enter can switch to Chat Off and enable WASD movement; Enter restores chat. Menus and overlays return focus without trapping hotkeys.
Action bars
Bottom action bars dock above the movable chat console and keep their controls centered. Side bars do not displace the bottom dock, and extra bars overlay the game area without adding opaque spacer panels.
Window overlays
Major windows shade gameplay while remaining above the overlay. The overlay persists while any qualifying window remains open and returns top-bar opacity and chat focus only after the last one closes.
Large data views
Talent Grid and Cyclopedia data are prepared early, drawn in batches, cached, and navigated without rebuilding thousands of nodes or records on every zoom, scroll, or click.
Boss availability
Boss state changes are pushed when the server changes. The client advances countdowns locally, avoiding per-player per-second server polling.
Accessibility options
Players can control damage percentage presentation and the opacity of magic effects, distance effects, yellow text, and orange text while keeping essential status information readable.
Continue learning
Tooltips, Cyclopedia, and Context Navigation
Titan's connected information layer for authoritative tooltips, exact compendium navigation, reverse loot lookup, filters, and reward previews.
Boss Cooldowns
A lightweight live view of global availability, personal mini-boss access, underground rotations, and boss information links.
Talent Grid
A large directional passive tree for attributes, procs, learned spells, buffs, and cosmetic milestones.
Market and Trading
Searchable buy and sell offers using authoritative XML names, client sprite overrides, rarity details, and large-price support.
Character Inspect and Power Rating
A complete view of another character's outfit, paperdolls, equipment, cards, talents, skills, bonuses, and fair cross-vocation power.